problem whith mod evolved



> > >

21 days ago
=]T)c(L[=>Donovan< Argentina
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hello guys, look at the extended code is already installed in version 2.0. I still have the same error. if you are so kind can you tell me why?
******* script compile error *******
unknown (builtin) function 'tolocalizedstring': (file 'codam\_killstreaks.gsc', line 70)
precacheString( tolocalizedstring(sKillString) );
*
************************************
********************
ERROR: script compile error
(see console for details)
********************
Server Shutdown
this firts error

now second error


called from:

(file 'maps\mp\gametypes\_callbacksetup.gsc', line 66)

level.codam_callback( "PlayerDisconnect" );


*

called from:

(file 'maps\mp\gametypes\_callbacksetup.gsc', line 63)

CodeCallback_PlayerDisconnect()


*

************************************

********************

ERROR: script runtime error

(see console for details)

********************

Server Shutdown

Sending heartbeat to codmaster.activision.com

Sending heartbeat to cod1.eu

==== ShutdownGame ====


Hunk_Clear: reset the hunk ok

21 days ago
CuriousFox Latvia
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I have never seen somebody calling the function within the precache yet :D
1 user likes this:
21 days ago
=]T)c(L[=>LaxaRRR< Argentina
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@iindy
1 user likes this:
15 days ago
=]T)c(L[=>Donovan< Argentina
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thanks all!! problem resuelt for indy!!
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